Pit of Shades vs Purple Sun
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Pit of Shades vs Purple Sun
Which spell has the most damage potential, do you think? Purple sun or Pit of Shades? I focused on getting rid of Pit of Shades, but that's because I forgot Purple Sun could give back power dice. With scatter and everything, I'm not sure what has the most potential to wreck my Lizard's day. I need to spend some time looking them over.
Baller, do you think you are going to take shadow and death in your all comer's list?
Baller, do you think you are going to take shadow and death in your all comer's list?
Re: Pit of Shades vs Purple Sun
yeah ill take death too...took it against matt and liked it.
i love shadow. but picking 2 death spells is awesome. soulblight fights right in with the other (which can affect multiple units too), and doom and darkness has lots of awesomeness too.
i love shadow. but picking 2 death spells is awesome. soulblight fights right in with the other (which can affect multiple units too), and doom and darkness has lots of awesomeness too.
Last edited by BALLER FTW! on Mon Jun 06, 2011 4:01 pm; edited 1 time in total
Re: Pit of Shades vs Purple Sun
and i think purple sun is the more dangerous one. they are both initiative tests, but pit or shades scatters and only affects the ones it lands on. purple sun moves AND remains in play.
Re: Pit of Shades vs Purple Sun
Ahhh, did not realize PoS (haha) was not a remain in play. No good reason to think it was, just been too long since I looked at the lores. Purple Sun is definitely the most dangerous then.
Re: Pit of Shades vs Purple Sun
Or I could just be a noob and let you get Purple Sun off. I mean, what good lizard player lets that happen?
Re: Pit of Shades vs Purple Sun
That's the great thing about Life. I can just regrow them. Stupid Initiative 1.
Re: Pit of Shades vs Purple Sun
haha, yeah. My Slann dying is bad mojo. One bad look out sir roll, and I'm toast.
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